#ifndef __WIN32EGLContext_H__
#define __WIN32EGLContext_H__


#include "U2EGLContext.h"


U2EG_NAMESPACE_BEGIN


class _U2GLESShare U2Win32EGLContext: public U2EGLContext
{

    public:
        U2Win32EGLContext(EGLDisplay eglDisplay, const U2EGLSupport* glsupport, ::EGLConfig fbconfig, ::EGLSurface drawable);

        virtual ~U2Win32EGLContext();
        U2GLESContext* clone() const;
};


U2EG_NAMESPACE_END


#endif
